Excalibots (2019)

During Fall 2019, I was hired by a student team to work on some animations for their 3D top-down hack-n-slash game. I primarily did the animations sets for two NPCs as well as an enemy variant in the game. For the large enemy, I animated all of it's idle, movement and attack animations while the others were mostly character interactions and emotes.

I also helped finish some line work, coloring, and animating for their 2D in-game cinematic cutscenes.