Kisuk: The Raven's Daughter (2018-2019)
In Junior Year, I was picked up by a student game team as the Lead Creature Designer and Creature Animator for their 3D Unity-Engine game based around Inuit folklore and features several spirit creatures. Within the year, we were able to implement basic Caribou enemies as well as a Polar Bear boss. Though other spirits were planned, the game team ultimately collapsed the following summer.
Kisuk: The Raven's Daughter (2018-2019)
In Junior Year, I was picked up by a student game team as the Lead Creature Designer and Creature Animator for their 3D Unity-Engine game based around Inuit folklore and features several spirit creatures. Within the year, we were able to implement basic Caribou enemies as well as a Polar Bear boss. Though other spirits were planned, the game team ultimately collapsed the following summer.
Animator and Creature Designer

Delivery Sign Here (2017-2018)
During Sophmore Year, I worked on student film team to create what was first called "That's Not Cute" before being renamed "Delivery Sign Here". As one of the character designers and animators, I designed the main "antagonist" Puffy the Alien, both in their cute and ravenous forms, as well as planned and animated their movement.









