Kisuk: The Raven's Daughter (2018-2019)
In Junior Year, I was picked up by a student game team as the Lead Creature Designer and Creature Animator for their 3D Unity-Engine game based around Inuit folklore and features several spirit creatures. Within the year, we were able to implement basic Caribou enemies as well as a Polar Bear boss. Though other spirits were planned, the game team ultimately collapsed the following summer.
Kisuk: The Raven's Daughter (2018-2019)
In Junior Year, I was picked up by a student game team as the Lead Creature Designer and Creature Animator for their 3D Unity-Engine game based around Inuit folklore and features several spirit creatures. Within the year, we were able to implement basic Caribou enemies as well as a Polar Bear boss. Though other spirits were planned, the game team ultimately collapsed the following summer.
Animator and Creature Designer

Bio
Ethan Yu (DaSaurian) is an Animator and a Character/Creature Designer. After graduating from the DigiPen Institute of Technology in the year 2020, Ethan worked as a small freelance artist and a pet store employee before joining Studio Kumiho. Growing up in the State of Washington, Ethan has always had a fascination with animals, video games, cartoons, and paleontology. His work ranges from stylized characters to biologically-speculative monsters and aliens. He hopes to create worlds and stories with these characters one day.
